Dragon Age: The Veilguard had fans waiting a decade, and it seems so far the wait was worth it, but the latest entry isn’t a return to the franchise–it was a return to the Golden Age of BioWare. Along the way in its development, Dragon Age: The Veilguard originally included multiplayer elements until EA and BioWare changed course.
The massive decision for the overhaul was supported by EA and has seemed to have been the right call. Speaking on the My Perfect Console podcast, The Veilguard directors Corinne Busche and John Epler described taking the game back to its roots and going against the stream with some gaming trends.
“I felt very supported through this by BioWare and EA,” Busche said (via Eurogamer). “And I’ll tell you, it’s intimidating to buck the trends in an era where it feels like almost every game must be an open world.”