The versions of
“So when I think about working on the game it’s almost platform agnostic because I only think about the differences between platforms and the different mechanics we can use like the light on the PS4 pad and the stuff with Kinect 2.0,” he added.
As for the frame rate, Napper didn’t provide any specifics, but suggested you won’t get a superior experience in this regard on one platform or the other. “So I think with frame rate it’s pretty comparable,” he said. “There’s no noticeable drop or change in graphics between them.”
There have been a number of games that run at a higher resolution on PS4 than Xbox One, including Watch Dogs and Call of Duty: Ghosts. Some gamers aren’t able to distinguish between the two versions, while others feel these differences makes the PS4 versions superior. This is something we may see less of in the future, however, as developers were recently granted access to more power on Xbox One by allowing them to disable select Kinect functionality.
Alien: Isolation is in the works for five platforms in total–PS4, Xbox One, PlayStation 3, Xbox 360, and PC–and, as you’d expect, it sounds as if the PC will ultimately be the superior option in terms of visuals, provided you have capable hardware. Napper noted, “Obviously there are a lot more options to tweak and scale up on the PC.” At E3, it was the PC version of the game that stood out thanks to the presence of an Oculus Rift virtual reality demo.
Isolation had a strong showing at E3 despite being a first-person game from a company in The Creative Assembly that is best known for its Total War strategy game series. Its new stealth/horror Alien game will be released on October 7.
Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX |
---|
Got a news tip or want to contact us directly? Email news@gamespot.com |