Microsoft Flight Simulator 2024 has already become one of the most memorable launches of the year, but probably not in the way that developer Asobo Studio hoped. It debuted earlier this week with a number of bugs and performance issues that have left it virtually unplayable for many. Consequently, Flight Simulator 2024 has been review-bombed on Steam. Now, Asobo Studio is attempting to assure players that the team is working “around the clock” to fix it.
In a statement on X, Asobo Studio noted that Flight Simulator 2024’s server capacity has been increased, but “access issues continue.” Many of the game’s issues stem from Asobo underestimating the servers it would need to keep the game running smoothly. The large number of players attempting to access the game has overloaded the servers. The team also apologized to players and promised to continue working on fixing those problems.
We have increased our server capacity and are seeing more players accessing the sim, however, we are still seeing access issues continue.
This is not the launch experience we want for our players and want to apologize to the community. We will continue to work around the clock…— Microsoft Flight Simulator✈️ (@MSFSofficial) November 21, 2024
In a short video on YouTube, Asobo CEO Sebastian Wloch went into further detail about how the servers failed despite the team’s attempt to stress test them by simulating 200,000 players at once. According to Wloch, the team tried to fix the issue by limiting the number of players, which “worked well for maybe half an hour or so and then all of a sudden the cache collapsed again.”