Nintendo has “ideas” for what it might do next with the Legend of Zelda series for the 3DS. That’s the good news. The bad news is that Nintendo is keeping quiet on what these ideas are. The English translation of a Q&A session following Nintendo’s annual shareholder meeting was published today, and in a section discussing future innovation for the Legend of Zelda series, Shigeru Miyamoto teased, “We have ideas for Nintendo 3DS which we have not announced yet, so I hope you will look forward to them.”
The most recent Legend of Zelda game for 3DS was last year’s The Legend of Zelda: A Link Between Worlds. One of its unique mechanics was a new ability for Link to morph into a painting to allow him to travel to places he otherwise could not reach.
Also during the investor Q&A session, Miyamoto discussed next year’s Legend of Zelda game for Wii U, which is officially labeled an open-world game. Miyamoto said he doesn’t really like that term, but he agreed to using it because it makes the game “easier for consumers to understand.” For the upcoming Legend of Zelda game for Wii U, open world really means that there will be a “large world in which players can do numerous things daily,” Miyamoto said.
This approach is an example of Nintendo trying to expand on the traditional formula of past Zelda games, Miyamoto said. “In the traditional The Legend of Zelda series, the player would play one dungeon at a time. For example, if there are eight dungeons, at the fourth dungeon, some players may think, ‘I’m already halfway through the game,’ while other players may think, ‘I still have half of the game to play.’ We are trying to gradually break down such mechanism and develop a game style in which you can enjoy The Legend of Zelda freely in a vast world, whenever you find the time to do so.”
What are you hoping to see from the next Legend of Zelda games for Wii U and 3DS? Let us know in the comments below!
Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch |
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